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Posts Tagged ‘realtime’

2 Dec 2007

Realtime particle-tracing in Processing

Recently I started developing processing-based application for realtime particle tracing, shooting rays in specific direction and calculating bounces off voxels.

To read more click here

2 December, 2007 at 17:37 by admin

Tags: algorithm, raytracing, realtime
Posted in Processing | No Comments »

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